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Neural Foundry's avatar

Absolutely brilliant teardown of the cheat system implementation. The way the disabled cheats tie back to developer names is a fascinatingg detail most people would totally miss. I once tried poking around in old PS1 games for similar stuff but quit after realizing how tedious manual memory comparisons get. The whole save-name activation mecanism for the extra ten cheats is honestly genius from a design standpoint, too bad they locked it out in retail.

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Bo's avatar

What's on your PS1 wishlist? I can do the most with Saturn and PS1 games from a reverse engineering standpoint.

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